Sign in with Google. Direct Export to RefWorks. Skip navigation Skip to search. Toggle navigation. Keyword search:. Full Text. Abstract The purpose of this study is to evaluate computer game theories for educational software. Citation Ang, C. Allegories of space: The question of spatiality in computer games. Koskimaa, Eds. A game theoretical framework for multimedia learning. Theories of learning: A computer game perspective. Brandstatter, H. Emotions in everyday life situations: Time sampling of subjective experience.
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Finally, we would like to thank Professor Lin Lin and the four anonymous reviewers for their excellent comments and constructive criticism. You can also search for this author in PubMed Google Scholar. Correspondence to Abdelghani Es-Sajjade. Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations. Reprints and Permissions.
Es-Sajjade, A. Educational theories and computer game design: lessons from an experiment in elementary mathematics education. Education Tech Research Dev 68, — Download citation.
Published : 03 July Issue Date : October Anyone you share the following link with will be able to read this content:. Sorry, a shareable link is not currently available for this article. Provided by the Springer Nature SharedIt content-sharing initiative. Skip to main content. Search SpringerLink Search. Abstract Although educational games have been used for a considerable time, their true potential for enhancing achievement and motivation is still being explored.
Notes 1. References Aldrich, C. Google Scholar Annetta, L. Google Scholar Ayres, P. Google Scholar Baddeley, A.
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They are aware of their learning of the subject matter, which is embedded in the game. Contains 6 figures and 2 tables. Association for the Advancement of Computing in Education.
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